Remontée des paniers et affichage du jeu

Etapes et exemples d'utilisation dans le langage de la technologie choisie pour remonter les paniers et afficher un jeu.

Intégration en ASP.NET

Description et emplacement des fichiers à utiliser

asp.net/luckycart.dll : la librairie ASP .NET
asp.net/lc_plugin_sample.aspx : la page de l’exemple d’utilisation
asp.net/lc_plugin_sample.aspx.cs : le code de l’exemple d’utilisation

Etapes d'intégration

1. Installation de la librairie

Placez la librairie luckycart.dll dans un sous-répertoire Bin de celui contenant la page de confirmation de commande.

2. Inclusion de la librairie

Modifiez le code de la page de confirmation de commande pour inclure la librairie :

// Include LC library
Using LuckyCart;

3. Initialisation de la librairie et envoi des données

Modifiez le code de la page de confirmation de commande pour inclure la librairie :

// Use exception to catch error
try {
  // Create a Lucky Cart object with your key and secret
  LuckyLib lc = new LuckyLib(Key, Secret);

  // Create an array of data to send to associate with the token.
  // Assuming data from the site are store in Customer and Cart object. 
  Dictionary<string, object> PostData = new Dictionary<string, object>()
  {
    // mandatory data
    {"customerId", Customer.Id},
    {"cartId"    , Cart.Id},
    {"ttc", Cart.Ttc},
    {"ht", Cart.Ht},
    {"country", Customer.Country},
    {"email", Customer.Email},
    {"payment", Cart.Payment},
    {"firstName", Customer.FirstName},
    {"lastName", Customer.LastName},
    {"codePromo", Cart.Code},
    {"payment", Cart.Currency},
    {"lang", Customer.Language},
    {"shopId", Cart.ShopId},
    {"optin", Customer.Optin},
    {"products", new List() {
      new NameValueCollection() {{"id", Cart.Products[0].Id},
        {"ttc", Cart.Products[0].Ttc}, {"ht", Cart.Products[0].Ht},
        {"qty", Cart.Products[0].Qty}, {"cat", Cart.Products[0].Category},
        {"brand", Cart.Products[0].Brand}},
      new NameValueCollection() {{"id", Cart.Products[1].Id},
        {"ttc", Cart.Products[1].Ttc}, {"ht", Cart.Products[1].Ht},
        {"qty", Cart.Products[1].Qty}, {"cat", Cart.Products[1].Category},
        {"brand", Cart.Products[1].Brand}},
      new NameValueCollection() {{"id", Cart.Products[2].Id}, {"ttc",
        {"ttc", Cart.Products[2].Ttc}, {"ht", Cart.Products[2].Ht},
        {"qty", Cart.Products[2].Qty}, {"cat", Cart.Products[2].Category},
        {"brand", Cart.Products[2].Brand}},
    }}

    // add here any other specific data
    );

    // Sends the creation request to LC servers
    var plugin = lc.Plugin(PostData);

    // Injects the game container into a div tag
    lcgame.InnerHtml = plugin.gamediv;

    // Injects the script to run into a div tag
    lcscript.InnerHtml = plugin.script;
}
catch (Exception ex)
{
    //handle exception here (retry, log, ...)
    throw ex;
}

4. Affichage du jeu

Il s’effectue en positionnant les containers suivants sur la page de confirmation de commande :


<body>
...
<!-- Add this div tag anywhere in the order confirmation page to render the game plugin -->
<div id="lcgame" runat="server"></div>	
</div>
...
<!-- Add this div tag at the bottom of the page (in order not to interfere with page loading) -->
<div id="lcscript" runat="server"></div>
</body>